CityGen3D is packaged with a selection of trees that can be added to your scene. You can also customise your scene with your own tree models.

Adding trees to your terrains in CityGen3D is really easy. Tree types mapped in OpenStreetMap can be linked to 3D models so that individually mapped trees can appear on your terrains.

Distributing trees randomly across different surface types is also possible, allowing you to fill your forests and jungles with appropriate foliage.

Any changes to your tree distribution rules can be easily applied to you selected terrains.

©2021 CityGen Technologies Ltd

  • Twitter Social Icon
  • YouTube Social  Icon
  • Discord

CityGen Technologies Ltd is a company registered in England & Wales #12697475.

VAT Registration #351987563.

CityGen3D is a registered trademark of CityGen Technologies Ltd #UK00003504700.

Media on this website, such as screenshots & videos, may include third-party assets not included in CityGen3D for illustrative purposes.


CityGen3D is not sponsored by or affiliated with Unity Technologies or its affiliates.

"Unity” is a trademark or registered trademark of Unity Technologies or its affiliates in the U.S. and elsewhere.

The OSM Logo is a trademark of the OpenStreetMap Foundation and is used with their permission. CityGen3D is not endorsed by or affiliated with the OpenStreetMap Foundation.


Map Data © OpenStreetMap contributors.