CityGen3D is packaged with a selection of trees that can be added to your scene. You can also customise your scene with your own tree models.

Adding trees to your terrains in CityGen3D is really easy. Tree types mapped in OpenStreetMap can be linked to 3D models so that individually mapped trees can appear on your terrains.

Distributing trees randomly across different surface types is also possible, allowing you to fill your forests and jungles with appropriate foliage.

Any changes to your tree distribution rules can be easily applied to you selected terrains.

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CityGen Technologies Ltd is a company registered in England & Wales #12697475.

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CityGen3D is a Unity Editor extension and is distributed with a small selection of 3D models and textures to demo the features of the tool.

Media on this website, such as screenshots & videos, may include third-party assets not included in CityGen3D for illustrative purposes.


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