One of the most time consuming tasks when creating a 3D city scene is making roads.
This is particularly the case when attempting to build complex junctions and intersections.
However, CityGen3D can be used to generate a large network of roads based on real world map data, all at the click of a button.
The unique way in which roads are generated means it's capable of building different types of layouts such as roundabouts, without the need for custom mesh creation in advance.
It can also handle multi-lane highways, as well as junctions to join and leave the motorway.
The end result is an organic looking road network that's diverse and fun to explore.
Please note that road markings are not currently generated in the beta release. This feature is work-in-progress and should be available soon.